Nine months. A record? Perhaps... most likely not. I joked this might become a semi-annual blog, perhaps one update every six months... and well, to be fair, that does imply two updates a year, so here we go!
Life has progressed swiftly since my post in March. I have found two wonderful new addictions to add to the roiling mass of fandoms and gaming madness that encompasses my free time.
The first was picking up a game which has been out for a good many years now, that of
Yes, that marvelous first person
The second obsession of mine is quite recent, and has rekindled my love for a classic science fiction series:
Yes, the new, biggest and best game to come out in the world of online gaming is indeed my latest obsession, because if there is one thing setting people on fire with a flamethrower, or battering against their armor with a sword/axe/mace or blasting them with magic from your fingertips can't do... it's batter people with a sword/staff made out of light or shooting them with mystical evil lightning from yours hands!
BUT IN SPACE!!!
I would go into greater detail about the amazing dialogue options in the game, the top notch voice acting with many familiar and fan-pleasing voice actors playing impressive roles in the game, but instead, I am going to focus on one of the most polarizing subjects in the game: Space combat.
You see, space combat in SWTOR is rather... limited. Sort of a late addition to a game already packed to the gills with content. Mind you, that could have made it feel rushed or unnecessary, and many people have voiced their opinions that it does, in fact, seem exactly so, but personally? I enjoy it. I enjoy it /alot/.
It reminds me a great deal of the old Star Wars games like Rebel Assault, with a bit more freedom in where your ship moved and what it prioritized, rather then just firing and firing and firing, and repeating one level over, and over again, until you get the pattern they need from you correct... but then again, I enjoy rail shooters, as well as simple, Star Fox-esque space combat.
Many people complain that it looks like a Nintendo 64 game, to which I say, so what? It's hardly mandatory, and it brings back a bit of neat nostalgia for me. It costs me nothing extra, and gives you a chance to put your awesome starship to a more epic, sci-fi use.
Well, that's the news for this half the year, until we meet again!
~Signing off.